Sr. Gameplay Programmer


Humanoid Studios is a new videogame company founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams, and a flat organizational structure, where everyone is empowered to make decisions and help drive the project vision.

We are a Canadian company with offices in B.C. and Alberta, offering a flexible work environment combining from-home, in-office, and remote work – as well as industry-leading compensation and benefits. By joining Humanoid, you will be welcomed into a diverse team of talented developers creating an immersive new universe of story, character, and discovery.      

Role Description

As Sr. Gameplay Programmer at Humanoid, you will work closely with designers to discover, design, and build the fun and innovative gameplay of our flagship title. Initially you will work with other team members to design and implement prototypes, moving on to develop multiple gameplay systems at final quality. This role involves close collaboration with other disciplines to shape the vision of the project, as you integrate gameplay with other facets of the game and iterate towards a cohesive overall experience.

While we are still under COVID-19 restrictions this role will initially be work-from-home, but per your preference it can transition to mostly in-office either in B.C. or Alberta, as part of our flexible location model.


  • Participate in game design discussions and contribute valuable ideas to all aspects of the project
  • Develop prototypes to explore gameplay concepts, and iterate based on constructive feedback
  • Participate in code reviews and other efforts to ensure code is written to a high professional standard
  • Collaborate with other development disciplines to integrate gameplay into a cohesive player experience
  • Write clean, robust, efficient, and reliable code
  • Code optimization and bug fixing


  • Experience in professional game development shipping multiple AAA titles, ideally with Unreal Engine
  • A degree in Computer Science, Computer Engineering, or other related field
  • Excellent C++ skills, with an aptitude for architecting fun and innovative gameplay mechanics
  • Strong creative problem-solving, math, and analytical skills
  • A strong understanding of the state of the art in game design and interactivity
  • Excellent communication and collaboration skills
  • Strong initiative, with the ability to drive cross-discipline efforts

To apply, please send your CV to